![]() ![]() At first, they might like it, but eventually they will get completely bored with the game. However, just making autoresolving more efficient will mean that a lot of players will no longer even fight manually. However, it's still annoying, because you may need to fight several times on the same turn and healing in-between battles is not possible. In fact, for the same battle, autoresolve can result in you losing units while manual battle can result in you leaving with healthier units than you started with.Īs such, autoresolving is mainly used when you can afford healing in-between battles. For one, the game lacks the randomized maps found in many similar titles.As of today, autoresolving is almost always less efficient than battling manually. SpellForce: Conquest of Eo is very story-driven, with on-screen text boxes appearing to detail areas of the narrative. ![]() Ice Golems, Phantom Warriors, and many other magical beings will be at your disposal. As the leader, your job is to maneuver units across the battlefield's hexagonal grid. When the battle begins, the game will "zoom in" on a specific area of the map (for example, a building interior), and the fight will begin. These are divided into stacks, which have multiple units but only one apprentice or hero. When the battle begins, you'll have an army with heroes, apprentices, and troops. The hellish Gillyshire has undead creatures, Misty Coast has orcs and swamp monsters, and so on. ![]() Your enemies will vary, depending on your chosen location. For example, the Alchemist brews potions to boost troops' abilities, while the Necromancer can summon an army of the dead. ![]() Each character type will command their army in a different way. SpellForce: Conquest of Eo starts by asking you to choose from four different character types: Alchemist, Necromancer, Artificer, and Custom Mage. ![]()
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